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Objectives

The general aim of the project is:

  1. Training Cultural Routes’ staff by equipping them with digital&creative skills & gamification notions to enhance the Routes and their heritage
  2. Providing Cultural Routes with an innovative tool with gamification elements to deliver accessible upskilling pathways & digital solutions, engaging Targets and relevant stakeholders in exploring he routes and their heritage
  3. Promoting the Cultural Routes at a local, national and transnational level, making them known to the wider audience to increase their attractiveness